Everyday life depends on both mental models and observations of present reality - though it is generally some combination of the two with which we approach each task. And confabulation is quite common, such that a person will attest that they remember something that is completely untrue - and at the same time feel certain they are telling the truth. The conceptual model for steering a motorcycle is that pulling back on the right handlebar turns the bike to the right and pulling back on the left handlebar turns it to the left. And to make matters worse, every stove is different. On a societal level, if you turn off the electricity for a week everything else would shut down. It's generally not a good idea to let a person with no training fumble around with a patient to see if he can figure out what he's doing. Selecting the wrong button, dial, or lever can lead to serious injury or even fatality, or at least a fair amount of economic waste. The convention is to use a black and white circle that rotates behind a fixed horizontal line, rather than rotating the line against a fixed background. But in some instances violation of constraints can be used to cause the user to pay attention to something rather than to be careless. Another observation is that memory is selective. Regardless of what we assume will be true before starting the task, even based on experience of what we believe to be the "same" task done in the past, we will encounter knowledge when we take action in the real world. The author suggests that rounding numbers before multiplying them often provides estimates that are good enough. The infamous "tie a string around your finger" is an example - you notice the string, but forget why it is there. The goal: guide the user effortlessly … Whenever knowledge is in an environment, the need for people to memorize it diminishes. Knowing the constraints that indicated what word could or could not "fit" in the forgotten line helps the orator to remember the correct words. SUMMARY: The Design of Everyday Things: Revised Edition | Chapter-by-Chapter Review and Summation - NOT ORIGINAL BOOK The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them. Doing something complex (flying a plane) or with dire consequences for error (performing surgery) should not be so accessible as to encourage inept tinkering. Personal computers were not widespread, the Internet did not exist for most of the world, and the smart phone was unheard of. There is a great deal of speculation and debate about the precise mechanisms of long-term memory: how long a memory is stored, how much capacity it has, and the like. ), The author mentions a few tricks to avoid memory overload, but it seems light and random, and some of it is outdated (EN: so I'm dropping it.). Most of us today do not learn epic poems, but we still make use of constraints as a way of simplifying the things we must remember. For a person wondering whether to take a jacket as they leave the house, that's close enough. For example, if taking an inventory of items that are packaged in pairs (counting 2-4-6-8-10) and then switching to items packaged in sets of three (count 3-6-9-12-15) it would not be entirely unpredictable for a him to blend the two (3-6-8-10-12) and bungle the count. Either convention would be sensible. Ultimately, the real knowledge is in the world itself, and the way to do something is discovered only in doing it. There's an extended and rather bizarre example of doing a presentation in Asia using a remote control with two buttons, top and bottom. There is no single question you could ask to prompt all people to remember a forgotten detail. Norman, D. A. We also sometimes represent time on a horizontal timeline - which follows our reading direction. Here is one example: an excellent design strategy for dealing with real behavior by the use of the proper affordances coupled with a graceful signifier, the black bar, which indicates where to push. For example, a key that disengages a safety device should likely be made to turn counterclockwise rather than clockwise, to ensure the user pauses to consider the possible consequences of this action.). Knowledge-of becomes knowledge-how in practice. (EN: my sense is that the instructor provides enough information to enable the student to get things "about right" and the student takes the last step, which includes fine details, on his own - and more, that in so doing the student may discover a better way than his teacher.). If it's easy for the legitimate owner to remember, it's also easy for a thief to discover. All of this is entirely arbitrary, and often quite unconscious - there are few occasions in which we make a conscious effort to influence what we will remember. London: MIT Press (UK edition) What has changed from the earlier book? The example of currency is cited. Memory takes the information we notice and filters it further, making choices about what is important enough to be remembered. A person who spends little time typing and more time doing other things might be better served by a hunt-and-peck approach to typing because the time they invest in learning the "proper" way to type is not repaid in future efficiency, given that they do not type very often. Even in the modern day, young children can quickly memorize songs and nursery rhymes using the same mental faculties. Most commonly, instructions assume that things must be done in a specific order or the end result will not be achieved. As such, if a person who wants to teach a lesson can develop a lesson within the constraints of meter and rhyme will find their student gasps and remembers more quickly - whether the entire lesson is in rhyme or just a small part of it. It's generally believed that it takes more effort to get something stored in long-term memory (repetition or strong emotional impact) and it takes a bit longer to retrieve information stored in long-term memory. People expect everyday objects to be simple and are not willing to invest time and effort in learning to use them precisely, but when an object is used to perform a task that has high-value and the cost of errors is significant, they will dedicate time and attention.). If they "try" the things the designer didn't consider, they may still achieve success to their own satisfaction. Even security professionals admit that they do this for their own accounts while advising people to do otherwise ... the hypocrites. There's also the problem of remembering things: if you need to pick up something unusual at the store, you generally remember it. In another example, we can generally use foreign coinage fairly accurately - because we recognize that copper is less precious than silver, and that larger coins are worth more than smaller ones. Everything works out fine unless something in the environment changes, and what should be "good enough" no longer gets the job done. The author touches on the difference between semantic and episodic memory, such that that things that are remembered in the course of a narrative (the steps to perform a task) are more accurate and easier to access than things remembered in arbitrary categories (the options in a menu). Free download or read online The Design of Everyday Things pdf (ePUB) book. When you study a foreign language, you often learn vocabulary words, even if you have no need of them at the time - in the expectation that you will eventually have a practical or contextual need for them at a later time. One way to do this is through approximation - which involves a method of understanding that is not precise or even particularly accurate, but merely "good enough" to do the job. For example, all the controls for a car's stereo system are placed on a single panel and discussed in a given section of the owner's manual - such that the operator recognizes that the "reverse" button is understood in the context of the stereo (and it has nothing to do with the movement of the vehicle). The book was published in multiple languages including English, consists of 240 pages and is available in Paperback format. This chapter will focus on the device, and the way in which designers must provide clues to a person who needs to know how the device operates, and what things he must do to make it do what he wants. Writing a note to yourself is an example - "meet John at noon for lunch" does you no good if you forget to look at the note until one o'clock. It's error-prone and time-consuming, the outcome is compromised, and we gain nothing from the experience. One significant distinction is in short-term versus long-term memory: people remember small amounts of information for a brief period of time with little effort. When we are in an environment, we tend to give attention to those details that seem important at the moment, and ignore those that do not seem important - so the information we notice is immediately filtered to our interest. For example, when the scroll-wheel was first added to the mouse, there was some argument as to how the wheel should function - and eventually it fell into a pattern in which moving the mouse down causes text to travel upward - because the wheel is controlling the scrolling of the window (text moves up as you scroll down using the arrow keys or the vertical scrubber) rater that the movement of the text. Among the books he has written are Emotional Design and the 2002 original edition of The Design of Everyday Things. “Key Takeaways from The Design of Everyday Things : Chapter 3” is published by Sherry Lin. Take the earlier example of 27 times 293 - which can be solved (with a calculator) to result in 7911. It's not because they do not know how to multiply, but that even a two-digit equation such as this requires them to hold too much information in mind (nine times two times ten, nine times six times ten, seven times two, seven times six times ten, and add that all together). We accept a dependence on technology. "The Design of Everyday Things" is a must-read for all product managers and designers. The main reasons they are used is to give people a false sense of security about their accounts, as well as to give the companies the ability to escape liability if security is breached (they can claim the user chose "too simple" a password and failed to opt into their enhanced security features). 7. For example, I have encountered similar glass swinging doors that Norman told about. The scientific name of a bird is categorical knowledge to a bird-watcher who knows the names of other species of birds, but it is arbitrary to an average person who has no existing mental schema for birds. and often resort to various tricks to remind ourselves of things - such as putting something we need to remember to take to work on top of our car keys. It's also noted that knowledge-of is not proven true until it is put into practice: the fanatic may borrow a car from someone who has had the ignition system fixed to follow the normal rules (park, not reverse) in which case his knowledge-of leads him astray. They see the parts, and they know what the assembled product should look like, and they just wing it. And ironically, all these superficial attempts at making things more secure actually end up making them less secure. Head-knowledge is based on assumptions that things work a certain way, if only that things will be the same this time as they were last time, and may cause us to confidently do the wrong thing if we are not observant of differences in the present situation. A signal without a message tells us to do something, but not what. (EN: There's a great deal of argument over the precise amount, with a lot of qualifications about what people remember in certain circumstances - so the rule of "seven, plus or minus two" that Miller first observed in the 1960s is not to be taken as true in all instances, but a good general principle.). Learn vocabulary, terms, and more with flashcards, games, and other study tools. But on the bright side most manufacturers got the mapping of the window controls right. It's gotten to the point where memorizing all these secret codes is too much for human memory - and many people either use the same password for everything (security gurus strongly discourage this), set an easy to remember password (ditto), or frequently have to use tools to reset passwords for their devices (which is also a security backdoor). The exact conversion of Celsius to Fahrenheit can be described as "add thirty-two to the Celsius temperature and multiply that by nine-fifths." He admits that with the ubiquity of smart phones, fewer or these conversations occur - as we just look something up if we can't remember it. (2013). Start studying The Design of Everyday Things - Ch. (ENL: This is likely an important bookmark - as many who've read this book seem to miss the point that it's about everyday objects for simple tasks, and the same principles should not be applied to complex tasks or unusual situations.). 3. Something as simple as a routine business meeting is, to a person who attends six meetings a day, not something that stands out as unusual in memory. Most people with talent are the same way - they do not really know how they do what they do, they just do it. On the other hand, he lauds items that map themselves to natural movements. Another example of "knowledge in the head" can be seen in the way in which pilots steer airplanes, and land them on a foggy night. The first edition of the novel was published in 1988, and was written by Donald A. Norman. This means spending the mental energy to check repeatedly, and to make sure we do not become engaged or engrossed with something else that would cause us to forget This is fairly effective at enabling us to take action at the appointed time, but terrible for our ability to do anything else in the meantime. For example, they may have assumed at a distance of ten feet that they should push a door, but as they draw closer they notice the handle and the hinges and recognize they should pull it instead, and change their plan. A lot. Under normal circumstances, precise action is not at all required - and people can get by doing something that is more or less correct. The actual method by which riders steer involves turning the vehicle slightly to the opposite direction, which causes the rider to "lean into" the turn. The author returns to the notion of mapping with the example of a stove. In a company where employees are required to change their passwords every three months, and there are abstract rules about what a password may and may not contain, what very often happens is that employees write down their passwords on a post-it note, kept in a nearby drawer or stuck to the bottom of their keyboard, where they can be easily found. Start studying The Design of Everyday Things Chapter: 3. Knowledge "in the head" refers to theory, which has not been put into practice. A couple of answers are provided. During the week, you add things as you use them up and include other household items - so you can end up with a list that contains an odd assortment of things such as "toothpicks, mustard, batteries, celery, and shoe polish." Many history teachers still recite "ion fourteen hindered ninety two Columbus sailed the ocean blue" to get their students to associate the year with the event - and the students recall this rhyme decades later in their adult lives. A lot of practical knowledge begins as arbitrary knowledge. (EN: That's true, but not the entire cause of the problem. Another general observation is that long-term memory works by associations, which can be systematic or arbitrary. As to making design choices, the key questions are how difficult is the task and how often will the user perform it. In those instances, a user may either recognize the need for precision and repeat the step more carefully, or he may assume that the device or system is broken and does not work right. Norman’s 2nd chapter was a bit more difficult to digest for … Learn vocabulary, terms, and more with flashcards, games, and other study tools. And moreover, why should we care? It's also noted that long-term memories tend to be amalgamated: when we remember something we have done several times, the memory is not of seven distinct incidents, but a blend of them, and possibly with some fabricated details tossed in to fill in the gaps. When they presume to teach others, they know that the theoretical knowledge they are communicating is only a fraction of the truth. A bathroom faucet that turns on when a person places their hands beneath it is brilliant - thought in practice most faucets seem to turn it off prematurely. Getting by in the modern world requires us to have both. In aviation, the attitude indicator is a display that shows the airplane's orientation - whether the plane is leaning to the left or right along a longitudinal axis (bank and pitch). An update on his 1988 book, The Psychology of Everyday Things, this book continues on the themes of designing for human imperfection and imprecision with new examples. The designers had taken care to make the coins distinct, but the differences were too subtle. He goes back to stoves: he can't think of a way that a burner could be automatic, and placing controls too close to the burner might be hazardous, so they have to be placed in a location where the user's hand and arm are well clear of the burner when switching it on or off - though some manufacturers bungle this by placing the controls in a location where a user standing in front of a stove has to reach directly over a hot burner to switch it off. Precise behavior can emerge from imprecise knowledge for four reasons: In many instances the problem is that "alerts" are overused - particularly when people have the ability to set an alert for others, and are indiscriminate about using them. Passwords are just one example of "secret knowledge" we need in order just to make things work. Buy from Amazon. (EN: This goes on a while, and seems a bit hokey and rigged, as experimenting with other numbers leads to even greater inaccuracies - and he also goes through a series of things you can do to get closer to the right number. You may even draw the head facing the wrong way. Alarms and electronic reminders liberate us to some degree - as we can focus on other tasks until such time as an automated alert reminds us to do something. There is no consistency from one brand to another, from one model to another under the same brand. The author begins with the story of Ali Baba - in the Arabic folktale his brother gets him to disclose the secret words to open the door to the thieves' cave and when he gets inside becomes so excited by the riches that he forgets the password and is locked in, and is killed by the thieves when they return. It's also noted that relying on memory is not a good technique for commonplace events. An object that has multiple functions often creates a context in which the user can learn them. If something is very important (our wedding day) it tends to stick in the mind. (EN: Recently visiting someone in a hospital, they seem to have gotten around this by using scanners - the nurse scans her own badge to log in, scans the patient's arm band to identify them, and gets a list for that patient on that visit. The Design of Everyday Things, Revised Edition.Basic Books. But at the same time, it's very useful as a basic principle for designers to consider. Start studying The Design of Everyday Things: Chapter 5. The western mind things that the past is behind and the future in front - but the Aymara way correlates to the future being unseen (behind your head), the present being with you, the near past being close before you, and the distant past being far before you where it cannot be seen as clearly. The United States has tried multiple times in recent history to get the public to accept a one-dollar coin (and for what it's worth, the British and French had similar problems introducing a one-pound and ten-franc coins, respectively). Whether knowledge is contextual or arbitrary is even more difficult to gauge, because it depends on the knowledge that exists in a user's mind at the time they gained the knowledge. Lim Zhiyang. A person who mistakes a one dollar note for a hundred-dollar note will lose a significant amount - hence it's worth the time to be precise when dealing with paper money. To remember what you had for lunch last Tuesday, try to recall what the weather was like that day, whom you were sitting with, what they were talking about, the color of the waiter's jacket - and the missing detail will often come to mind. The only bone he finds to pick is that it is not expected, so a person who had never encountered an automatic faucet might not know how to operate it. The task itself is performed in an incorrect and inefficient manner, but the return on effort is greater. We understand the basic properties of a dial - that it is twisted, and generally clockwise - and we assume the same constraints exist on any device that presents us with a dial - a washer or drier, a microwave oven, a toaster, a shower, etc. Learn vocabulary, terms, and more with flashcards, games, and other study tools. We may not be able to gauge the exact amount, but we have a relative idea that we have received roughly the right amount of change because of these conventions. Design of Everyday Things: Revised and Expanded. We may check a calendar in the morning that indicates we have a dental appointment at 10 am - and we may remember that fact. alphabet, names, foreign vocab), remembering/understanding things by associating purpose with the action (giving it meaning), remembering to do some activity in the future, planning abilities, the ability to imagine future scenarios, horizon always horizontal with airplane tilted, airplane fixed position with horizon tilted. An approximation is "double it and add 30," which yields 60 - a difference of one degree. One option is to watch the clock - to keep that fact in mind until the appropriate time comes. Summary: The world has changed a lot in the 25 years since the book was written. We have a great array of tools at our disposal to assist in human memory: checklists, clocks, calendars, alarms, etc. When it is suggested that short-term memory has about seven "slots" and each new piece of information knocks out something that was in one of the slots before, this is completely inaccurate. The Design of Everyday Things PDF Summary by Donald A. Norman is a book that explains the bad design, studies the cognitive psychology that fuels good design, as well as what a kind of constraints can be imposed to a product, to reduce user errors, and make the … This goes to the notion that there is a "proper" way to use a device, and the designer assumes that the user will comply - but again, the user can interact with the device in a different manner and still achieve his goals. (EN: The author does not bridge the gap here, but this is significant to design. The most efficient way to open a door is to apply a very specific amount of pressure to a very specific place - but if they push in the wrong place, the door may open, even though it takes a bit more effort. Unable to see the ground at cruising altitude, and unable to see anything at all when landing in fog, they cannot steer by looking at the ground, but have to use theoretical knowledge of flight, informed by the details they see on their instrument panels. He marvels a bit at the way in which "memory experts" devise mnemonic techniques to remember amazingly large amounts of information - long sequences of digits or lists of unrelated information. He was able to remember it after that. By obeying the constraints of poetry, it was easier to recite a long work precisely: the speaker who had trouble memorizing the lines would know that the line they were trying to recall ended with a word that rhymed with the one they just spoke, and that the entire line had a certain number of syllables and fell into the same pattern of stressed and unstressed ones.
2020 the design of everyday things chapter 3 summary